Who ya gonna call?
On Halloween, we're launching Lucky Designs most ambitious project yet - The Halloween Ghost Hunt!
We've got 40+ venues on board (more signing up every day) in order to produce a huge - distributed - Halloween trick-or-treat event, that'll run from Wednesday until Sunday this week. The game involves collecting a special "goodie" bag from our Haunted House game-hub, and then exploring an assortment of locations around the grid in search of our escaped Ghosts (you can see me trying to apprehend one of said beasties in the picture above!). Every time you find a ghost, a new prize will be dropped into your goodie bag - at last count, we had 150 ghosts out in the wild, each with goodies for the taking. By the time you read this, there'll be even more!
I'm really excited by this project - fundamentally, it's an experiment in trying to create a large-scale event that's distributed across a bunch of small, independent venues. We've got a system of "teleportation portals" set up, to ferry people from one venue to the next, and a central dispatch point that weighs up the traffic at participating venues, and steers ghost hunters to their next destination. Will it be a hit? Who knows! ... but it'll be cool finding out! ;)
The central "game hub" (pictured above) also houses a number of concession stands, featuring Halloween content from an assortment of SL creatives (so if you forgot to dress appropriately for a night of trick-or-treating, there'll be plenty of last-minute shopping opportunities!) ... and a walk-through "haunted house" attraction, where you'll be introduced to the seven different types of phantom that you'll encounter on the hunt.
If you run an SL business, we also have a couple of interesting advertising opportunities available. The master "game control" board will be the focal point of the game, and is surrounded by an array of scripted billboards. For a modest payment, we can add the texture of your choice to our ad rotation, with a click-through map link to any in-world location that you desire.
In addition to this, we have a single sponsorship slot available, at the official "Goodie Bag" pick-up point. Every player in the game needs to claim a goodie bag before they can start picking up gifts - and all bags come from a single point of distribution, so this is a pretty attractive proposition. If you become our sponsor, we will automatically distribute a single item (be that an object, notecard, texture... whatever) of your choosing along with each and every goodie bag that gets collected. In other words, your item will be dropped into the hands of *every* player taking part in the game - that's a pretty unique advertising opportunity!
The sponsorship deal is currently open to bids. The starting price is L$1 and the auction is running on a bidbox, situated at http://slurl.com/secondlife/Jokung/177/14/36/ . The auction is running for 24 hours only, and should end at - roughly - 12 noon tomorrow, SL time. Though - as with all SL scripted objects - the auction might be subject to grid-based time dilation, so bid early and bid often! ;)
Aside from that, if you want to be involved in the hunt in any other way - e.g. by hiding ghosts in your store - join the in-world group "Lucky Designs" and flick through the last few group notices to catch up on what's been happening!
The event is scheduled to start at noon SLT, Halloween (7pm GMT). We think it'll be a lot of fun - see you there ;)
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