Making Movies
Machinima. It's something I always fancied turning my hand to... and this week's Ed Wood festival seemed the perfect opportunity to get started :)
OK, on reflection, maybe it was madness. I've never tried shooting in-world video before - and for that matter, it's a good few years since I even tried using desktop video editing software. Any sane person would probably have tried a... y'know... practice project, or something, in advance. But would that be in the spirit of Ed Wood? I think not!
And so, early on Saturday morning, I embarked on my mission to produce a semi-coherent machinima piece - from zero knowledge - in only 48 hours. Did I succeed? Well.. I certainly made *something*. Whether it's a complete success, I guess you'll have to judge for yourself at the premiere :)
On the set at Shep Korvin Studios ... Hospital and Jungle Island in one convenient room!
Things I've learned:
- Nobody owns a zombie costume. Everybody owns a vampire costume. Therefore, most of my zombies look like vampires. Would that have bothered Ed? I think not!
- Shooting crowd scenes at your own shop, without closing the place to regular customers, can be a bit random. I may, possibly, have accidentally left some innocent customers in the crowd scenes. But... y'know... business is business!
- Manual camera tracking is _never_ as smooth as you thought it was when you did it. Yeah, I _know_ you can get all kinds of neat camera tools now... but that was just something else to waste time learning.
- Asking every girl in your address book to come and dance around your store in their lingerie for an "artistically necessary" scene is a great way to spend a Saturday evening.
- And when you've exhausted your own address book, start on members the "Super Awesome Lucky Chair Wow!" group too...
- Windows Movie Maker is a flakey piece of crap that is guaranteed to crash on you *just* when you got the perfect edit on the song and dance finale... and you'll never... ever... get it back just how you wanted it.
Anyway, I'm kind of relieved to have something finished (the completed project is rendering to disk as I type), and have a new-found respect for competent machinimists(!). It might even be fun to have a go at something a bit more professional, without the time constraint.... one day.... when I've recovered....
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